Scope

This design document comprises the technical aspects, mechanics, and narrative aspects of the Invaderverse Kingdom Builder to be incorporated during pre-production, production, and post-launch periods

Art-Style: Isometric, voxel, Sci-fi, neon punk

Timeline: In Development

Engine: Unity WebGL

Tagline:

Play. Crush. Earn. Nice.

Inspiration

Tba

Genre

Blockchain, Gamefi, Play to Earn, Base-building and Strategy

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